Month: November 2018

Dev Log – Blacksmiths II

I’ve been hammering away at making the blacksmith animations for Faith and Iron.  Still some details to iron out but overall I’m happy with the look and feel.  All puns completely intended 🙂 One of the biggest challenges was figuring out what actors should…

Dev Log – Blacksmiths

After the craziness last week of taking part in the Epic Mega Jam, it was nice to get back to work on Faith and Iron.

Game Jam Submission Completed!

It’s been a quick and sleepless few days but I am extremely happy to have finished Whisps!

Whisps Screenshots

Two and half more days until the game submissions are due and I have most of the core work done.   Check out the screenshots!

Low Ploy Forest Assets (Free)

I created some low poly assets for Whisps that I am sharing for free.  Head over to my Itch.Io page to down them: https://arborinteractive.itch.io/free-low-poly-forrest-assets  

Free Character Creation Workflow

One of my struggles early on was creating realistic characters.  While there are a few free tools available for different parts of the process, it was difficult to find a workflow where all they all played nicely with each other.  Below, I’ll walk you…

A drop in a bucket

Unlike a lot of people, I actually like my job.  The company I work for has good people, a strong vision, and I enjoy what I do. But like most people, I don’t love my job. That is what brings me here.